The Division 2 / Exotic SMG

How to Get Backfire in The Division 2

Backfire is an exotic SMG that applies bleed to every target you hit and refills its magazine when you kill a bleeding enemy, creating satisfying kill chains. Unofficial fan guide by Raigulus.

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Backfire at a Glance

TypeExotic SMG
TalentPayment in Kind
SourceTargeted Loot (SMG), Exotic Caches

How to Unlock It

Backfire drops from any activity that awards exotic items, with targeted SMG loot sources providing the best farming efficiency. Run Countdown with SMG targeting, clear Summit floors with SMG directives, or open Exotic Caches from weekly projects. It has a standard exotic drop rate and can appear from any source that awards exotic items.

Payment in Kind, Explained

Payment in Kind causes every bullet you fire to apply a bleed effect to the target. When you kill an enemy that is currently bleeding, your magazine instantly refills to full. This creates a powerful gameplay loop where you spread bleed across multiple targets and then chain kills by eliminating bleeding enemies. The talent rewards aggressive play and target prioritization.

Build Tips

Backfire synergizes exceptionally well with Eclipse Protocol, which spreads status effects on kill. When you kill a bleeding enemy, Eclipse spreads the bleed to nearby targets, creating chain reactions. Alternatively, run it with Hunter's Fury for close-quarters bleed builds that disorient and damage enemies simultaneously. For full setups see tested Division 2 builds.

FAQ

Does Payment in Kind apply bleed to all enemies?
Yes, every bullet from Backfire applies a bleed effect to the target. Killing a bleeding enemy instantly refills your magazine, letting you chain kills without reloading.
Can Backfire damage myself with bleed?
No, Payment in Kind only applies bleed to enemies. You do not take any bleed damage from using Backfire.
How does Backfire synergize with Eclipse Protocol?
Eclipse Protocol spreads status effects on kill. Since Backfire applies bleed, killing a bleeding enemy spreads the bleed to nearby targets, creating chain reactions of damage.

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