The Division 2 lore / Evidence-led archive

The Division 2 Lore & Story Archive

Explore The Division 2 lore and story: characters, factions, missions, Warlords of New York, timeline and licensed transmedia, with sources.

Follow the The Division 2 story timeline, use the spoiler-aware reading and play order, or explore source-linked characters, missions and factions across the wider Division universe.

No source, no claimCanon and theory stay separateEvery page is versioned
163structured records70draft2human reviewed91source reviewed

70 records

Collectibles

Structured, source-linked records in this category.

collectible

TD1 Phone Recordings: Before Outbreak

A collection of 11 phone recordings from The Division universe, including The Thing, On Fleek, Wishlist, and 8 more. 11 entries include full audio transcripts; 11 have known map locations.

not applicabledraft

collectible

TD1 Phone Recordings: Birds

A collection of 2 phone recordings from The Division universe, including Birds, Peace. 2 entries include full audio transcripts; 2 have known map locations.

not applicabledraft

collectible

TD1 Phone Recordings: Calling the Other Side

A collection of 6 phone recordings from The Division universe, including Introduction, Personal History, The Making of a Rogue, and 3 more. 6 entries include full audio transcripts; 6 have known map locations.

not applicabledraft

collectible

TD1 Phone Recordings: Come Together

A collection of 7 phone recordings from The Division universe, including Introduction, In the Neighborhood, Impending Arrival, and 4 more. 7 entries include full audio transcripts; 7 have known map locations.

not applicabledraft

collectible

TD1 Phone Recordings: Creep

A collection of 3 phone recordings from The Division universe, including Phone Harassment 1, Phone Harassment 2, Phone Harassment 3. 3 entries include full audio transcripts; 3 have known map locations.

not applicabledraft

collectible

TD1 Phone Recordings: Directive 51

A collection of 10 phone recordings from The Division universe, including Directive 51 - 1, Directive 51 - 2, Directive 51 - 3, and 7 more. 10 entries include full audio transcripts; 10 have known map locations.

not applicabledraft

collectible

TD1 Phone Recordings: Growing Wild

A collection of 7 phone recordings from The Division universe, including Statement of Purpose, Family's Gone, First Night Alone, and 4 more. 7 entries include full audio transcripts; 7 have known map locations.

not applicabledraft

collectible

TD1 Phone Recordings: JTF

A collection of 16 phone recordings from The Division universe, including JTF Interview, Working Overtime, Sick Inmates, and 13 more. 16 entries include full audio transcripts; 16 have known map locations.

not applicabledraft

collectible

TD1 Phone Recordings: Keener's Confession

A collection of 5 phone recordings from The Division universe, including Re-Introduction, Confirmation of Location, Transition, and 2 more. 5 entries include full audio transcripts; 5 have known map locations.

not applicabledraft

collectible

TD1 Phone Recordings: Keener's Reports

A collection of 7 phone recordings from The Division universe, including Keener's Reports 1, Keener's Reports 2, Keener's Reports 3, and 4 more. 7 entries include full audio transcripts; 7 have known map locations.

not applicabledraft

collectible

TD1 Phone Recordings: LMB Status Report

A collection of 7 phone recordings from The Division universe, including Introduction, Personal History, Fighting Rikers, and 4 more. 7 entries include full audio transcripts; 7 have known map locations.

not applicabledraft

collectible

TD1 Phone Recordings: Lucky Girl

A collection of 2 phone recordings from The Division universe, including Competition, Winner. 2 entries include full audio transcripts; 2 have known map locations.

not applicabledraft

collectible

TD1 Phone Recordings: National Guard

A collection of 7 phone recordings from The Division universe, including National Guard 1, National Guard 2, National Guard 3, and 4 more. 7 entries include full audio transcripts; 7 have known map locations.

not applicabledraft

collectible

TD2 Comms: Aaron Keener

A collection of 10 comms from The Division universe, including Wall Street, Wedding Ring, Wildcards, and 7 more. 10 entries include full audio transcripts; 1 have known map locations.

not applicabledraft

collectible

TD2 Comms: BTSU Team 9

A collection of 5 comms from The Division universe, including BTSU Team 9 - Overview, BTSU Team 9 - Colin "Stitch" Stachinsky, BTSU Team 9 - Lucy "Car Bomb" Jimenez, and 2 more. 5 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Black Tusk

A collection of 10 comms from The Division universe, including Puppeteers, Secret Service, Taking D.C., and 7 more. 10 entries include full audio transcripts; 10 have known map locations.

not applicabledraft

collectible

TD2 Comms: Brenner's Orders

A collection of 10 comms from The Division universe, including Brenner's Orders, Air Support, DARPA Lab, and 7 more. 10 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Brooklyn - Bridge

A collection of 7 comms from The Division universe, including Brooklyn - Bridge. 7 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Brooklyn - Friendly

A collection of 4 comms from The Division universe, including Cleaners, Sacrifice, Power Stations, and 1 more. 4 entries include full audio transcripts; 4 have known map locations.

not applicabledraft

collectible

TD2 Comms: Brooklyn - History

A collection of 9 comms from The Division universe, including Baby, Building Bridges, Art, and 6 more. 9 entries include full audio transcripts; 9 have known map locations.

not applicabledraft

collectible

TD2 Comms: Brooklyn - Hostiles

A collection of 16 comms from The Division universe, including Grant, Director, SFX, and 13 more. 16 entries include full audio transcripts; 16 have known map locations.

not applicabledraft

collectible

TD2 Comms: Campus

A collection of 8 comms from The Division universe, including Quarantine Staff, Food Scarcity, Building Community, and 5 more. 8 entries include full audio transcripts; 8 have known map locations.

not applicabledraft

collectible

TD2 Comms: Castle

A collection of 4 comms from The Division universe, including Castle Treaty, Questioning Authority, Paying Tribute, and 1 more. 4 entries include full audio transcripts; 4 have known map locations.

not applicabledraft

collectible

TD2 Comms: Coney Island

A collection of 9 comms from The Division universe, including Collaboration, New Friends, Trade Agreement, and 6 more. 9 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Contaminated Areas

A collection of 15 comms from The Division universe, including Signs, Fear, Firestarter, and 12 more. 15 entries include full audio transcripts; 15 have known map locations.

not applicabledraft

collectible

TD2 Comms: Dark Zone

A collection of 10 comms from The Division universe, including Guard Duty, DC-62, Evacuate, and 7 more. 10 entries include full audio transcripts; 10 have known map locations.

not applicabledraft

collectible

TD2 Comms: Dead Drops

A collection of 8 comms from The Division universe, including Warning, Patience, Hometown, and 5 more. 8 entries include full audio transcripts; 8 have known map locations.

not applicabledraft

collectible

TD2 Comms: Division

A collection of 10 comms from The Division universe, including Kelso Recruitment, Kelso's Apartment, Broad-Spectrum Antiviral, and 7 more. 10 entries include full audio transcripts; 10 have known map locations.

not applicabledraft

collectible

TD2 Comms: Faye Lau

A collection of 10 comms from The Division universe, including Network Down, Prisoner Transfer, Rogue Discussion, and 7 more. 10 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Government

A collection of 13 comms from The Division universe, including Black Friday Briefing, Directive 51, Border Control, and 10 more. 13 entries include full audio transcripts; 11 have known map locations.

not applicabledraft

collectible

TD2 Comms: Hyenas

A collection of 10 comms from The Division universe, including Piñata Party, Heavy Load, Special Shipment, and 7 more. 10 entries include full audio transcripts; 10 have known map locations.

not applicabledraft

collectible

TD2 Comms: Incursion - Paradise Lost

A collection of 10 comms from The Division universe, including SetUp, Speakeasy, Confirm, and 7 more. 10 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: JTF

A collection of 8 comms from The Division universe, including Ortega Deployed, New Assignment, True Sons Debrief, and 5 more. 8 entries include full audio transcripts; 8 have known map locations.

not applicabledraft

collectible

TD2 Comms: James Dragov

A collection of 10 comms from The Division universe, including Wealth Corrupts, The Stick, Prison Sentence, and 7 more. 10 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Javier Kajika

A collection of 10 comms from The Division universe, including Request Denied, Outsiders, Accountability, and 7 more. 10 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Langley Reports

A collection of 10 comms from The Division universe, including Mexican Sitrep, Canadian Sitrep, Russian Sitrep, and 7 more. 10 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Lower Manhattan

A collection of 15 comms from The Division universe, including Closed Off, Fallen Soldiers, Red Rings, and 12 more. 15 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Manhunt - Broken Wings

A collection of 44 comms from The Division universe, including Debrief, Reassigned, Check-in, and 41 more. 44 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Manhunt - Burden of Truth

A collection of 14 comms from The Division universe, including Honey Pot, Meet Cute, Mission, and 11 more. 14 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Manhunt - Concealed Agenda

A collection of 1 comms from The Division universe, including Manhunt - Concealed Agenda. 1 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Manhunt - Crossroads

A collection of 14 comms from The Division universe, including The Wingman, The Code Name, The Pain, and 11 more. 14 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Manhunt - End of Watch

A collection of 1 comms from The Division universe, including Manhunt - End of Watch. 1 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Manhunt - First Rogue

A collection of 22 comms from The Division universe, including Daddy, Range, Ellis, and 19 more. 22 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Manhunt - Hidden Alliance

A collection of 1 comms from The Division universe, including Manhunt - Hidden Alliance. 1 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Manhunt - Keener's Legacy

A collection of 20 comms from The Division universe, including Test Results, Not This Time, Elevator Pitch, and 17 more. 20 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Manhunt - Mutiny

A collection of 14 comms from The Division universe, including Crackdown, Reaching Out, The Informant, and 11 more. 14 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Manhunt - Price of Power

A collection of 1 comms from The Division universe, including Manhunt - Price of Power. 1 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Manhunt - Puppeteers

A collection of 35 comms from The Division universe, including Coney Debrief, Coping, Reassigned, and 32 more. 35 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Manhunt - Reign of Fire

A collection of 20 comms from The Division universe, including Morale, Supply, Paranoid, and 17 more. 20 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Manhunt - Rise Up

A collection of 1 comms from The Division universe, including Manhunt - Rise Up. 1 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Manhunt - Shades of Red

A collection of 20 comms from The Division universe, including Fractal, ANNA, Simulation, and 17 more. 20 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Manhunt - Shadow Tide

A collection of 20 comms from The Division universe, including Midtown Sitrep, Without a Fight, Fully Committed, and 17 more. 20 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Manhunt - The Pact

A collection of 19 comms from The Division universe, including Deliveries, Cleaners, AI Decision-Making, and 16 more. 19 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Manhunt - Vanguard

A collection of 21 comms from The Division universe, including Parnell, Keener, Dragov, and 18 more. 21 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: New York

A collection of 8 comms from The Division universe, including Second Wave, NYC Crew, Update: Cleaners, and 5 more. 8 entries include full audio transcripts; 8 have known map locations.

not applicabledraft

collectible

TD2 Comms: Outcasts

A collection of 12 comms from The Division universe, including Cistern, Message for Henry, Keeping Survivors, and 9 more. 12 entries include full audio transcripts; 12 have known map locations.

not applicabledraft

collectible

TD2 Comms: Paul Rhodes

A collection of 10 comms from The Division universe, including Take Responsibility, Aftermath Assessment, Something New, and 7 more. 10 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Pentagon Staff Logs

A collection of 10 comms from The Division universe, including Christmas Party, Outbreak Response, Quarantine Measures, and 7 more. 10 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Profile - Agent Kelso

A collection of 9 comms from The Division universe, including Psych Assessment, Preparations, Network Failure, and 6 more. 9 entries include full audio transcripts; 9 have known map locations.

not applicabledraft

collectible

TD2 Comms: Profile - Antwon Ridgeway

A collection of 10 comms from The Division universe, including A Belief, Logistics, Court Martial, and 7 more. 10 entries include full audio transcripts; 10 have known map locations.

not applicabledraft

collectible

TD2 Comms: Profile - Emeline Shaw

A collection of 8 comms from The Division universe, including Prosecution, Population Control, Legacy, and 5 more. 8 entries include full audio transcripts; 8 have known map locations.

not applicabledraft

collectible

TD2 Comms: Profile - Henry Hayes

A collection of 8 comms from The Division universe, including Stan, Hiding, Downside, and 5 more. 8 entries include full audio transcripts; 8 have known map locations.

not applicabledraft

collectible

TD2 Comms: Profile - Odessa Sawyer

A collection of 10 comms from The Division universe, including Them, Back to Work, It's a Trap, and 7 more. 10 entries include full audio transcripts; 10 have known map locations.

not applicabledraft

collectible

TD2 Comms: Profile - President Ellis

A collection of 10 comms from The Division universe, including White House Gossip, Opportunities, The Mendez Problem, and 7 more. 10 entries include full audio transcripts; 10 have known map locations.

not applicabledraft

collectible

TD2 Comms: Roy Benitez

A collection of 10 comms from The Division universe, including Reasons for Leaving, Pep Talk, Supply Situation, and 7 more. 10 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: Shay

A collection of 8 comms from The Division universe, including Georgetown, Refugee Camp, Purpose, and 5 more. 8 entries include full audio transcripts; 8 have known map locations.

not applicabledraft

collectible

TD2 Comms: Theater

A collection of 8 comms from The Division universe, including Settling Down, Firearms Training, Strategy, and 5 more. 8 entries include full audio transcripts; 8 have known map locations.

not applicabledraft

collectible

TD2 Comms: Theo Parnell

A collection of 9 comms from The Division universe, including Message, Midterms, Reports, and 6 more. 9 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

collectible

TD2 Comms: True Sons

A collection of 10 comms from The Division universe, including Relocation Order, Roosevelt Supplies, Ridgeway Sentencing, and 7 more. 10 entries include full audio transcripts; 10 have known map locations.

not applicabledraft

collectible

TD2 Comms: Vivian Conley

A collection of 8 comms from The Division universe, including Crossing A Line, Vivian's Psych Eval, In The Dark Zone, and 5 more. 8 entries include full audio transcripts; 0 have known map locations.

not applicabledraft

2 records

Diseases

Structured, source-linked records in this category.

disease

Eclipse Virus

A novel-source viral threat named in Compromised during the rogue operation at Battleship Texas.

not applicablesource reviewed

disease

Green Poison

The engineered smallpox outbreak also called the Dollar Flu, whose Black Friday spread drives the collapse depicted across The Division franchise.

not applicablesource reviewed

9 records

Events

Structured, source-linked records in this category.

event

Black Tusk Siege of Washington

The endgame invasion in which Black Tusk enters Washington, places the city under siege and reveals its campaign against SHD.

not applicablesource reviewed

event

Broken Dawn Antiviral Race

The Broken Dawn pursuit of a broad-spectrum antiviral, with April Kelleher and Division Agents following a research lead into the American Midwest.

not applicablesource reviewed

event

Division Network Crisis

The nationwide SHD Network failure and Washington distress call that draw Division Agents to the capital at the beginning of The Division 2.

not applicablesource reviewed

event

Green Poison Outbreak

The Black Friday biological outbreak that breaks public order, overwhelms response systems and begins the central crisis of The Division universe.

not applicablesource reviewed

event

Gulf Coast Refinery Crisis

The Gulf Coast conflict in Compromised, where attacks on food convoys and refineries conceal a rogue-agent operation.

not applicablesource reviewed

event

Hunted Albuquerque Operation

Hunted's major-spoiler American Southwest operation, where Black Tusk exploits Maira Kanhai and a temporary coalition moves against the Albuquerque facility.

not applicablesource reviewed

event

Lower Manhattan Biological Attack

The attack that kills civilians and SHD Agents in Lower Manhattan and triggers the Warlords of New York hunt for Aaron Keener.

not applicablesource reviewed

event

SHD Activation

The emergency activation of secretly trained Division Agents after the Green Poison outbreak overwhelms ordinary response systems.

not applicablesource reviewed

event

Warlords of New York Manhunt

The Lower Manhattan campaign that sends SHD Agents after Aaron Keener following the biological attack attributed to him.

not applicablesource reviewed

11 records

Factions

Structured, source-linked records in this category.

faction

Black Tusk

An advanced private military faction that sabotages the Division Network, invades Washington and pursues national control through high-end weapons and robotics.

not applicablesource reviewed

faction

Cleaners

A faction formed from sanitation workers and first responders who attempt to eradicate infection through fire.

not applicablesource reviewed

faction

Hyenas

A hostile Washington faction recognizable by gas masks and, in later seasonal material, an expanding Spice operation tied to the Dark Zones.

not applicablesource reviewed

faction

Last Man Battalion

A hostile Manhattan faction that cooperates with Aaron Keener and retains a command structure after the first game's events.

not applicablesource reviewed

faction

Outcasts

A hostile Division 2 faction whose continued activity and developing alliance with the True Sons and Hyenas are confirmed in official seasonal material.

not applicablesource reviewed

faction

Peacekeepers

A friendly Lower Manhattan survivor group formed by civilians and former Joint Task Force members.

not applicablesource reviewed

faction

Rikers

A faction originating with escaped Rikers Island prisoners and later recruits, reorganized into splinter groups after the first game.

not applicablesource reviewed

faction

The Founders

A Philadelphia militia in Extremis Malis that preys on local settlements and becomes a recipient of Mantis's enhanced weapons before the Division intervenes.

not applicablesource reviewed

faction

The Molossi

A militarized Gulf Coast power bloc commanded by Marcus Georgio in Compromised.

not applicablesource reviewed

faction

The Reborn

An anti-fossil-fuel extremist faction that drives Compromised's Gulf Coast refinery conflict.

not applicablesource reviewed

faction

True Sons

An organized paramilitary faction using former military and JTF expertise, heavy firepower and territorial control in Washington.

not applicablesource reviewed

16 records

Locations

Structured, source-linked records in this category.

location

Ann Arbor Research Site (Broken Dawn)

A Broken Dawn research destination this archive cannot place: the reviewed sources say only that the search leads into the American Midwest.

not applicablesource reviewed

location

Battleship Texas

The Houston-based rogue operations site and final major location of Compromised.

not applicablesource reviewed

location

Camden Settlement

A Philadelphia survivor settlement in Extremis Malis whose conflict with the Founders gives Caleb Dunne and Heather Ward their local lead.

not applicablesource reviewed

location

Camp White Oak

A remote woodland estate used as a strategic Black Tusk position and extraction site for President Ellis.

not applicablesource reviewed

location

Capitol Hill

The True Sons strongpoint where President Ellis and the encryption key needed to reach the broad-spectrum antiviral are held.

not applicablesource reviewed

location

Coney Island

The New York setting of Episode 3, divided between a Black Tusk operation at the ballpark and a Cleaner presence at the amusement park.

not applicablesource reviewed

location

Fort Detrick (Extremis Malis)

The source-specific Fort Detrick setting in Extremis Malis, where Mantis's operation intersects with the graphic novel's final Washington-bound escalation.

not applicablesource reviewed

location

Independence Hall (Extremis Malis)

The Philadelphia historical-site setting used by Extremis Malis as a Founders weapons cache and the key evidence location in Caleb Dunne and Heather Ward's investigation.

not applicablesource reviewed

location

Lower Manhattan

The New York setting of Warlords of New York, divided among returning factions and rogue Agents during the hunt for Aaron Keener.

not applicablesource reviewed

location

Manhattan Dark Zone

The initial containment zone where first-wave Agents are abandoned and where supply drops create a dangerous scavenging economy.

not applicablesource reviewed

location

Manning National Zoo

The Episode 1 location fortified by the Outcasts after Emeline Shaw retreats from Roosevelt Island.

not applicablesource reviewed

location

Marsh Island

A remote wetland rendezvous beyond Vermilion Bay in Compromised's Gulf Coast storyline.

not applicablesource reviewed

location

Midtown Manhattan

The central operating area Division Agents are activated to secure against the Rikers, Cleaners and Last Man Battalion.

not applicablesource reviewed

location

The Pentagon

The abandoned and storm-damaged military headquarters placed under siege by Black Tusk during Episode 2.

not applicablesource reviewed

location

Tidal Basin

Black Tusk's principal Washington stronghold and the site where Division Agents recover the broad-spectrum antivirals.

not applicablesource reviewed

location

Washington, D.C.

The primary setting of The Division 2, where institutional collapse, civilian reconstruction and competing factions converge around the U.S. capital.

not applicablesource reviewed

12 records

Missions

Structured, source-linked records in this category.

mission

Camp White Oak

An Episode 1 mission in which Division Agents pursue President Ellis at a Black Tusk position outside Washington.

not applicablesource reviewed

mission

Coney Island Amusement Park

An Episode 3 main mission centered on a Cleaner presence at Coney Island's amusement park.

not applicablesource reviewed

mission

Coney Island Ballpark

An Episode 3 main mission to rescue virologist Vitaly Tchernenko from Black Tusk captivity at Coney Island.

not applicablesource reviewed

mission

DARPA Research Labs

The second Episode 2 main mission, focused on stopping Black Tusk from extracting strategically valuable DARPA prototypes beneath the Pentagon.

not applicablesource reviewed

mission

Liberty Island

The final Warlords of New York mission segment in the Raigulus direct capture, culminating in the Aaron Keener encounter.

not applicablesource reviewed

mission

Manning National Zoo

An Episode 1 mission that sends Division Agents through Outcast defenses to confront faction leader Emeline Shaw.

not applicablesource reviewed

mission

Pathway Park

A Warlords of New York main mission in Lower Manhattan that leads to Javier Kajika's final encounter.

not applicablesource reviewed

mission

Stranded Tanker

A chaptered Warlords of New York mission segment in the Raigulus direct capture that reaches Vivian Conley's encounter.

not applicablesource reviewed

mission

The Pentagon

The first Episode 2 main mission inside the besieged Pentagon, where Agents investigate Black Tusk's search for strategic resources.

not applicablesource reviewed

mission

The Tombs

A chaptered Warlords of New York mission segment in the Raigulus direct capture that reaches Theo Parnell's encounter.

not applicablesource reviewed

mission

Tidal Basin

The operation against Black Tusk's principal Washington stronghold that ends with Division Agents recovering the stolen broad-spectrum antivirals.

not applicablesource reviewed

mission

Wall Street

A chaptered Warlords of New York mission segment in the Raigulus direct capture that reaches James Dragov's encounter.

not applicablesource reviewed

2 records

Organizations

Structured, source-linked records in this category.

organization

Joint Task Force

The first-responder organization commonly called the JTF, which attempts to contain the outbreak before SHD activation and later contributes veterans to survivor groups.

not applicablesource reviewed

organization

Strategic Homeland Division

The secret emergency organization commonly called the Division or SHD, whose trained civilian Agents are activated when national systems fail.

not applicablesource reviewed

31 records

People

Structured, source-linked records in this category.

person

Aaron Keener

A first-wave Division Agent who went rogue and became the central target of the Warlords of New York manhunt.

not applicablehuman reviewed

person

Alani Kelso

A Division Agent named in no reviewed Broken Dawn source. The record is kept open because the archive cannot verify the character against the sources it holds.

not applicablesource reviewed

person

Andrew Ellis

The former Speaker referred to as President during the crisis, rescued from the True Sons and later exposed as a Black Tusk collaborator.

not applicablehuman reviewed

person

April Kelleher

The civilian survivor at the center of Broken Dawn, who leaves New York for the American Midwest and investigates her husband's murder and the possibility of an antiviral.

not applicablesource reviewed

person

Aurelio Diaz

A Division Agent in Broken Dawn whose investigation joins April Kelleher's Midwest antiviral trail, alongside agents Aurelio Diaz and Ike Ronson.

not applicablesource reviewed

person

Benjamin Marsh

A rogue operative named by Compromised as part of the Gulf Coast network tied to Keener associates.

not applicablesource reviewed

person

Brenda Wells

The Division Agent who leads Hunted's American Southwest search for her former recruit and close friend, Maira Kanhai.

not applicablesource reviewed

person

Caleb Dunne

A Division Agent and the lead character of Extremis Malis, whose pursuit of Mantis follows a fatal New York warehouse operation into the Division 2 prequel's East Coast story.

not applicablesource reviewed

person

Cassandra Raines

The Reborn's public leader, known as the Voice, in Compromised's Gulf Coast conflict.

not applicablesource reviewed

person

David Georgio

Marcus Georgio's son and a rogue operative in Compromised's Gulf Coast plot.

not applicablesource reviewed

person

Emeline Shaw

The Outcasts' leader, pursued from Roosevelt Island to a final confrontation at Manning National Zoo.

not applicablesource reviewed

person

Faye Lau

A Division Agent whose appearance in the early Division 2 recap demonstrates the restored SHD Network reconnecting Agents across the country.

not applicablesource reviewed

person

Gordon Amherst

The virologist identified by the Division as the creator of Green Poison.

not applicablesource reviewed

person

Heather Ward

A Philadelphia-based Division Agent who joins Caleb Dunne's Extremis Malis investigation into the Founders and Mantis's arms operation.

not applicablesource reviewed

person

Ike Ronson

A Division Agent named in Ubisoft's Broken Dawn overview alongside April Kelleher and Aurelio Diaz, on a search for a new threat to civilization.

not applicablesource reviewed

person

James Dragov

A rogue lieutenant of Aaron Keener who leads the Rikers sub-group operating in Lower Manhattan.

not applicablesource reviewed

person

Javier Kajika

A Warlords of New York target associated with the Pathway Park main mission in Lower Manhattan.

not applicablesource reviewed

person

Jessica Kandel

A doctor and surviving scientist involved in the nationwide effort to create a broad-spectrum antiviral.

not applicablesource reviewed

person

Joe Ferro

The original leader of the Cleaners, who made fire the faction's method for eliminating Green Poison.

not applicablesource reviewed

person

Larae Barrett

The former Rikers leader whose death leaves the faction leaderless and divided into multiple sub-groups.

not applicablesource reviewed

person

Maira Kanhai

An Operation: Crossroads protagonist whose story starts with a Division recruitment in post-Green Poison Washington, then continues through Compromised and Hunted.

not applicablesource reviewed

person

Mantis

The Extremis Malis operative who arms vulnerable groups on the East Coast for Black Tusk and directly connects the graphic novel's New York, Philadelphia and Washington threads.

not applicablesource reviewed

person

Marcus Georgio

The colonel who commands the Molossi during Compromised's Gulf Coast crisis.

not applicablesource reviewed

person

Mathias Kaminsky

Caleb Dunne's Division partner in Extremis Malis, killed by Mantis during the opening Chinatown warehouse encounter.

not applicablesource reviewed

person

Natalya Sokolova

The Black Tusk leader in The Division 2's seasonal story, also named in Hunted's source-specific account of the operation exploiting Maira Kanhai.

not applicablesource reviewed

person

Rick Valassi

A reporter and broadcaster who remains on the air after the events of the first game.

not applicablesource reviewed

person

Thaddeus Greene

A Hunted character identified by ISAC at the novel's climax as the masked Hunter who attacks Brenda Wells's cell.

not applicablesource reviewed

person

Theo Parnell

A former member of Aaron Keener's team who is named as the first target in Year 6 Season 2 and appears in the Warlords of New York Tombs mission capture.

not applicablesource reviewed

person

Vitaly Tchernenko

A Russian virologist pursued by multiple factions because his expertise could support mass production of a broad-spectrum antiviral.

not applicablesource reviewed

person

Vivian Conley

The Cleaner leader in Warlords of New York and one of Aaron Keener's four lieutenants.

not applicablesource reviewed

person

Wyvern

The Black Tusk superior identified by the codename Wyvern in Extremis Malis, shown directing Mantis's operation without exposing the wider command structure.

not applicablesource reviewed

2 records

Real-world influences

Structured, source-linked records in this category.

government directive

Directive 51 (NSPD-51 / HSPD-20)

A real 2007 United States continuity directive that The Division uses as the fictional legal foundation for the Strategic Homeland Division.

confirmed influencesource reviewed

real world event

Operation Dark Winter

A 2001 senior-level tabletop exercise built around a fictional smallpox attack, and a documented real-world influence on the premise of The Division.

confirmed influencesource reviewed

8 records

Works

Structured, source-linked records in this category.

work

The World of Tom Clancy's The Division

Dark Horse and Ubisoft's official Division reference book, framing SHD history, training, structure, tools and mission across the first two games.

not applicablesource reviewed

work

Tom Clancy's The Division: Broken Dawn

Alex Irvine's licensed Division novel follows April Kelleher and Division Agents across a post-outbreak research trail in the months between the first game and The Division 2.

not applicablesource reviewed

work

Tom Clancy's The Division: Compromised

Thomas Parrott's licensed Operation: Crossroads novel follows a Division cell drawn into a Gulf Coast supply crisis after the events of its preceding novel.

not applicablesource reviewed

work

Tom Clancy's The Division: Extremis Malis

A licensed three-issue Division 2 prequel graphic novel that follows Agent Caleb Dunne from New York to Philadelphia and Washington as a Black Tusk-linked arms operation surfaces.

not applicablesource reviewed

work

Tom Clancy's The Division: Hunted

Thomas Parrott's licensed third Operation: Crossroads novel continues Maira Kanhai's story when her reported Rogue status sends a Division cell across the American Southwest.

not applicablesource reviewed

work

Tom Clancy's The Division: New York Collapse

Alex Irvine's licensed Division companion frames post-Black Friday New York through an in-universe urban-survival guide and a survivor's annotations, establishing April Kelleher's story before Broken Dawn.

not applicablesource reviewed

work

Tom Clancy's The Division: Recruited

Thomas Parrott's first Operation: Crossroads novel introduces Maira Kanhai's Division story in post-Green Poison Washington.

not applicablesource reviewed

work

Tom Clancy's The Division: Remission

Jean-David Morvan and The Tribe's licensed Division graphic novel follows four former childhood friends as Washington, D.C. fractures after the biological attack, in a published prequel to The Division 2.

not applicablesource reviewed

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