collectible
TD2 Comms: Manhunt - Mutiny
A collection of 14 comms from The Division universe, scraped from the Fandom wiki hub page. 14 entries include full audio transcripts; 0 have known map locations.
Crackdown
Anderson calls his Lieutenant to question resource allocation Features GENERAL ANDERSON, TRUE SONS LIEUTENANT. Contains 8 dialogue exchanges. [1]
Anderson calls his Lieutenant to question resource allocation Features GENERAL ANDERSON, TRUE SONS LIEUTENANT. Contains 2 dialogue exchanges. [1]
Reaching Out
A defector tries to negotiate with some True Sons after a firefight Features multiple speakers including LIEUTENANT ADKINS, TRUE SONS 2, TRUE SONS 3. Contains 7 dialogue exchanges. [1]
The Informant
Anderson gives a promotion to Major Kernel after he uncovers an assassination plot Features GENERAL ANDERSON, MAJOR KERNEL. Contains 10 dialogue exchanges. [1]
Resource Management
True Sons defectors try to secure additional resources for Operation Rising Echo Features LIEUTENANT ADKINS, WALLY. Contains 5 dialogue exchanges. [1]
Groveling
True Sons soldiers discuss Anderson's lack of transparency about the failed pact with Black Tusk Features TRUE SONS 1, TRUE SONS 2. Contains 8 dialogue exchanges. [1]
Surveillance
A couple True Sons security guards cycle through surveillance footage Features TRUE SONS 1, TRUE SONS 2. Contains 12 dialogue exchanges. [1]
Waking Up
xxxxxxxxxxxxxxxxxxx Features TRUE SONS 1, TRUE SONS 2. Contains 10 dialogue exchanges. [1]
Uprising
A True Sons Lieutenant interrogates a suspected defector about mysterious graffiti calling for an uprising Features TRUE SONS LIEUTENANT, TRUE SONS SOLDIER. Contains 6 dialogue exchanges. [1]
A True Sons Lieutenant interrogates a suspected defector about mysterious graffiti calling for an uprising Features TRUE SONS LIEUTENANT, TRUE SONS SOLDIER. Contains 4 dialogue exchanges. [1]
Full House
A group of True Sons raid a building where suspected defectors are holding an ominous meeting Features multiple speakers including CIVILIAN 2, CIVILIAN 3, TRUE SONS SOLDIER 4. Contains 12 dialogue exchanges. [1]
A group of True Sons raid a building where suspected defectors are holding an ominous meeting Features CIVILIAN 3. Contains 1 dialogue exchanges. [1]
Assassination Plot
Anderson gives a promotion to Major Kernel after he uncovers an assassination plot Features multiple speakers including LIEUTENANT ADKINS, TRUE SONS DEFECTOR 1, TRUE SONS DEFECTOR 2. Contains 9 dialogue exchanges. [1]
Encounter
Kelso describes an impactful encounter with a True Sons defector Features AGENT KELSO. Contains 1 dialogue exchanges. [1]
Last Chance
A Black Tusk Lieutenant acting on behalf of Nat orders Anderson to pull out of East Mall Features BLACK TUSK SECURITY, GENERAL ANDERSON. Contains 8 dialogue exchanges. [1]
Get Out
Adkins calls an old flame and warns her about the uprising Features LIEUTENANT ADKINS, TRUE SONS DEFECTOR. Contains 11 dialogue exchanges. [1]
Adkins calls an old flame and warns her about the uprising Features LIEUTENANT ADKINS. Contains 1 dialogue exchanges. [1]
Silence
Anderson decides to take drastic measures to make a group of captured defectors talk Features GENERAL ANDERSON, TRUE SONS CORPORAL. Contains 9 dialogue exchanges. [1]
Claim ledger
Every factual statement below must retain at least one traceable source.
- confirmed
Comm "Crackdown": Anderson calls his Lieutenant to question resource allocation [1]
- confirmed
Comm "Reaching Out": A defector tries to negotiate with some True Sons after a firefight [1]
- confirmed
Comm "The Informant": Anderson gives a promotion to Major Kernel after he uncovers an assassination plot [1]
- confirmed
Comm "Resource Management": True Sons defectors try to secure additional resources for Operation Rising Echo [1]
- confirmed
Comm "Groveling": True Sons soldiers discuss Anderson's lack of transparency about the failed pact with Black Tusk [1]
- confirmed
Comm "Surveillance": A couple True Sons security guards cycle through surveillance footage [1]
- confirmed
Comm "Waking Up": xxxxxxxxxxxxxxxxxxx [1]
- confirmed
Comm "Uprising": A True Sons Lieutenant interrogates a suspected defector about mysterious graffiti calling for an uprising [1]
- confirmed
Comm "Full House": A group of True Sons raid a building where suspected defectors are holding an ominous meeting [1]
- confirmed
Comm "Assassination Plot": A group of defectors run through their plan to assassinate Anderson [1]
- confirmed
Comm "Encounter": Kelso describes an impactful encounter with a True Sons defector [1]
- confirmed
Comm "Last Chance": A Black Tusk Lieutenant acting on behalf of Nat orders Anderson to pull out of East Mall [1]
- confirmed
Comm "Get Out": Adkins calls an old flame and warns her about the uprising [1]
- confirmed
Comm "Silence": Anderson decides to take drastic measures to make a group of captured defectors talk [1]
Related records
Sources
- [1] TD2 Comms: Manhunt - Mutiny — The Division Fandom Wiki (undated). Accessed 2026-08-19.